🚛 Truck Driver Job Script — Fully Configurable & Optimized
This highly optimized script introduces a complete truck delivery job system designed for ESX servers using ox_lib and ox_target. Players can spawn trucks and trailers, load and deliver packages to multiple destinations, and earn money based on their performance — all while enjoying a smooth, lag-free experience.
⚙️ Features Overview
🧠 Smart Logic
Players start the job via a targetable NPC using
ox_target.All job logic — from truck spawning, loading, delivery, unloading, rewards, notifications, and clothing — is controlled entirely via the
config.lua.The job automatically ends after a set number of deliveries (
Config.MaxJob), and players must restart the job to continue.
💵 Reward System
Payout per package is configurable:
Config.MoneyReward.Final reward = MoneyReward × number of delivered packages.
Server callback handles payouts after all deliveries are completed.
🧩 Dependencies
This script requires:
ox_lib
ox_target
✅ Optimization
Script uses efficient loops, entity caching, and deferred loading.
ox_target is used for low-impact, context-aware interactions.
No performance overhead — the script is ideal for both low and high-population servers.
📌 Summary
The Truck Driver Job script is:
Fully modular and configurable
Optimized for performance
Easy to set up with
ox_libandox_targetRoleplay-friendly with animations, props, and uniforms
Scalable — add as many delivery zones and spawn points as you want
Suitable for both job-restricted and free-for-all servers
🖼️ Config images



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